This was a Global Game Jam game made at Bergen Game Jam 2020. 
We were a group of six people that was placed in a random group to make a game in 48 hours. The theme for the Jam was "Repair".
In this project I did all programming, implementation and was group leader. The design evolved very much from iterations and playtesting by paper prototypes. 
The goal of this game is to navigate through nodes on the map to the right, by building all patterns along a path on the left side. The game is played with both WASD and arrow keys for the crane and map controls, in that order.
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